<{{The World of Aloria}}>

Board Threads Posts Last Post
No New Posts The Creedances of Alorians

Read this before joining in.

Moderators: duwinayo, Euphy, kambeishimada, Shizuru

2 2 Rewards
by Euphy
Jul 30, 2010 2:08:02 GMT -5
No New Posts The Ways of Aloria

Holds information on all aspects of our world here, from the people to the land, the history to the magic. You should read this before you start roleplaying.

Moderators: duwinayo, Euphy, kambeishimada, Shizuru

5 7 General
by Euphy
Mar 21, 2011 15:40:12 GMT -5
No New Posts Characters

Where you post your character profiles, one Character per thread please.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

5 5 Unnamed Characters and Ideas
by Euphy
Feb 19, 2012 19:24:26 GMT -5
No New Posts Alorian Encyclopedia

A place that catalogs all of the creations of the Alorian people. There will be a separate thread for each category, such as Beasts, Races, Plants, and Magic Clans.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

4 5 Clans
by Euphy
Nov 25, 2010 22:38:14 GMT -5

<{{Out of Plot}}>

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No New Posts Thoughts or Concerns

Anything we can help you with? Post them here.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Forum Games

Obtw. You just lost. : D

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Treasure Chest

Uhm... yeah. this is just a clever name for a storage box. Put your miscellaneous things here.

2 2 Treasure Trove Cove
by Aviator
Mar 22, 2012 2:39:54 GMT -5
No New Posts Arena

Take all of your random, outside of Plot Battles here. You can use the forum or the chatbox. C:

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.

>{{Cellhonis}}<

Board Threads Posts Last Post
No New Posts Astral Layer

This is technically not a part of the main continent of Cellhonis, but an island floating some 500 ft. above the ground. There are three layers, each above the last and successively smaller. The island moves freely around the world. This island is entwined within the magic of Aloria.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts The Free Republic of Jagan

This country was once a part of Elonphala, but peacefully seceded from the region to create a haven for the nature-revering Natives who wanted to live in their rain-forest unsullied. This place is the most diverse in both flora and fauna being a constantly warm damp area. Many exotic fruits grow here. The natives are protective of their land and will use their magic to exterminate any hostile human infestation.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Elonphala

Elonphala is a great temperate area where many civilizations thrive. It is a hilly and plain-filled region with many rivers and streams criss-crossing it. Only a few uncultivated forests remain. The one in the very heart is deep, and remains for game hunting.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Krev'vinstra

A dry, hot wasteland with nothing but ghost towns and deserts. Only the outlawed travel this country in the center of Cellhonis, or those in need of making great time. Others go miles around through Jaticu Seu or Pirrondegra.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Jaticu Seu

This eastern Coastal region of Cellhonis boasts large port towns and in the native tongue means "Melody Bay." It is thusly named for its musical marine animals, which have special gills that emit a beautifully eerie music when water moves through them.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Starthiria

A city made entirely of this semi-opaque crystal, it is housed off-shore of Jaticu Seu. The city sits atop a tall tall pillar and is laid out in a circular pattern, there is a wall around the city and a long bridge to the ground, too steep for carts. The people here are all from old money.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Pirrondegra

This land is filled with many varied and strange land masses. There are red forests, aqua canyons, Purple plains, orange mountains, and white lakes. Because of the strange and uncrossable land-forms no one is known to live here. Though the land is rich in plant life and minerals.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Vaysrni

The land that changes seasons randomly, at will, and as quietly as a sleeping breath. Somehow the farmers of the land have found a way to overcome this obstacle and live bountiful lives.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.
No New Posts Cyrashias

The world of eternal winter in Cellhonis, filled with humble log cabins, forests of Dead trees and frozen black Lakes, and the spindle creatures known as the Rashia.

Moderators: duwinayo, Euphy, Shizuru, kambeishimada

0 0 No posts have been made on this board.

>{{Aeria}}<

Board Threads Posts Last Post
No New Posts Forests

The continent of Aeria is largely unsettled, left aside in the greater scheme of things. Here the forests are predominant thanks to the mountains in the south providing a wind break. Temperate climates make this a prime place for settlement.

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No New Posts Mountains

A small region dominated by a great mountain range that divides the seasonal valleys in the south from the temperate forests of the north. These snow capped peaks are not the best location for a culture to thrive, but are not completely devoid of life. It is said the strength of the mountains flows through those who occupy this land.

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No New Posts Valleys

The seasonal valleys in the south of Aeria are home to great stands of ancient pines and firs. The cold winters and hot summers provide the ideal climate for these great forests to prosper. Just south of the forests lay sparse open woodlands, with rich wildlife filled woodlands. This land is as close to pristine as possible, and ideal for colonization.

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No New Posts Hills

The largest stretch of land in Aeria is completely filled with rolling hills, gentle swaying grass, and inland a large section of forest that borders an inland lake. Great herds of Red Elk roam these lands, travelling between food sources and birthing grounds in a constant circle of life.

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No New Posts Bay

The lands in the south west of Aeria are dominated by a great bay. This bay holds countless species of fish and crustaceans, while the land also experiences the seasonal migrations of the Red Elk that venture in from the north. A land that is divided between survival on the sea, and survival on migration. A balanced place, and one of great potential.

0 0 No posts have been made on this board.

>{{Emeria}}<

Board Threads Posts Last Post
No New Posts Tularia

The northern most point of Emeria, characterized by rolling fields and gentle rivers. This land is home to many small farming cultures and villages who believe firmly in the magic of the earth. Few warriors are bred in these lands, as almost all are far more interested in growing their crops.

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No New Posts Mountains of the Wyrms

The broad mountain range that divides Tularia in the north, from the rest of Emeria that lies to the south. The forests here are temperate in the summer seasons and frigid in the winter. Snow fall can be intense, and so can the locals. The people here use a far more aggressive form of earth based magic then do their neighbors in Tularia. Not all rock slides are accidents.

0 0 No posts have been made on this board.
No New Posts Mayarta

The region that rests south west of the mountains. Here a great culture of water and earth magic has developed. Behind the great walls of their lands they muse on the true meaning of life and pretend the rest of the world is merely there for them to "civilize".

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No New Posts Dragon Spine Archipelago

Once a string of islands this land has seen it's fair share of reformation. Mostly due to it's technology obsessed inhabitants. Steam powered ships of the sea, or the iron horses that follow rails, belch white smoke into the air. These people believe that magic is a power of the "one true god" and never meant for the people of Aloria. They are one of two groups who believe that the higher powers of Aloria are male, and not a female goddess.

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No New Posts Lequaria

Massive port cities adorn the landscape, steam ships from the north, junks from the east, galleons from the south, many come to deal in the famous markets. Most notable in this land is the somewhat diluted idealism from the Dragon Spine. Here magic and science are viewed as one, and labeled as alchemy. Professors spend years studying the finer details of this art, the idea of changing one thing into another. Alchemy is strictly a means of peaceful trade and existence however; no alchemy is officially used to cause harms to others. This entire region falls under a loose governing by the upper class merchants.

0 0 No posts have been made on this board.

General

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No New Posts General Board

You can talk about anything here.

Moderator: Euphy

2 2 --&& Let's Pack this Stuff In BOXES
by Aviator
Dec 29, 2010 13:58:05 GMT -5

Legend

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